A downloadable Twilight Ferry for Windows

Download NowName your own price

Control Info:

- Playstation Controller

  • L1 to Run
  • Left Stick to Move 
  • X to Interact

-  Keyboard:

  • W-A-S-D to Move
  • E to Interact
  • LEFT SHIFT to Run 

-   Quitting the game:

  • Either Interact with the boat at the shore 
  • Or press Alt+F4

About The Game:

Step into the mystical world of Twilight Ferry, a narrative-driven, cozy adventure inspired by Finnish mythology. Guide Tytti, a young Ferrymaiden, as she navigates the Twilight Forest—a place shrouded in secrets, where lost souls linger, and a dark, mysterious force seeks to drain her willpower and emotions.

You are Tytti’s only guardian, your choices will shape her journey. Explore beautifully haunting environments, uncover ancient truths, and piece together the forgotten past. Along the way, you’ll confront not only external enemies but also the depths of Tytti’s own emotional struggles.

Engage in emotion-driven puzzles, where your understanding of language, music, and emotions will unlock new paths and hidden truths. Test your wit and resilience in spell-singing battlessongs of power that clash in a fight for willpower, where words hold the ultimate strength.

Twilight Ferry is a tale of discovery, empathy, and strength.
Will you help Tytti find her way, or will she be consumed by the shadows?

Key Features:

  • Explore the Twilight Forest: A richly detailed world filled with mythological creatures and hidden secrets, waiting to be uncovered.
  • Emotion Management: Navigate Tytti’s emotions carefully; they influence puzzles, dialogue, and confrontations.
  • Solve Unique Puzzles: Use your understanding of language, music, and emotions to unlock new paths and overcome obstacles.
  • Battle of Song: Engage in spell-singing duels where words and wittiness  are your greatest weapons.
  • Immerse in  Emotional Story: Experience a heartwarming and emotional journey, steeped in Finnish mythology and timeless themes of empathy and resilience.

Art Style:   3D Low poly with 2D pixel art
Scope of the Demo:   30-45 minutes 
Platform:  PC (and Nintendo Switch in the future)
Development Status :      In Development  -  aiming for full release in    Q2 2025

Credits:

  • Juhana “Keksi” Kekoni -  Programmer & Game Designer
  • Karoliina “Karkki” Lehtinen -  Illustrator, Concept & In-game Artist
  • Martijn Everling -  Producer, Concept &  In-game Artist
  • An Phan -  Business & Community Manager
  • Jonna Eloranta -   Narrative Designer & Environment Artist
  • Ali Hosseini -  Sound Designer, Technical Sound Designer
  • Markus Hentunen -  Music   Producer
  • Roosa Mäkinen - 3D Artist 
  • Teemu Pulkkinen -  Game Designer
  • Tino Kankkunen -  Programmer & Game Designer
  • Teo Haapajärvi -  Programmer
  • Riina   Hellsten -  Music: Kantele 
  • Saana   Norra - Tytti’s Voice


If you find our game interesting and fun, you can  support us with donations as small as  $1 or just simply share this project with your friends, and engage with us via  comments,  devlog, updates, and social media    ;)

Instagram:   https://www.instagram.com/twilightferry/
Tiktok: https://www.tiktok.com/@twilightferry
Youtube:  https://www.youtube.com/@Twilight_Ferry

MOST IMPORTANT:  please WISHLIST us on Steam here   https://store.steampowered.com/app/3141870/Twilight_Ferry/


We truly  appreciate every single contribution as it will motivate us tremendously to deliver the full experience to you <3

Download

Download NowName your own price

Click download now to get access to the following files:

Twilight Ferry Alpha Build.zip 125 MB

Comments

Log in with itch.io to leave a comment.

(+1)

There is a lot to like here and I enjoyed it. It felt like an intuitive game with interesting theme and stories and an engaging gameplay mechanics.


Some thoughts:

A: Bug? Is the game actually supposed to close when I enter the boat? It does not for me but the dialogue gave me the impression it would. There is a available dialogue if I press "E", but I can also move in the world and get away from it. I hear sounds but everything is black. There did not seem to be a difference depending if I finished the game or if I did it immediately from the start.
Edit: Not a bug, black screen is normal.

B: Inconsistent dialogue. If I defeat the cone-head and head back to Väinö, he still talks about there being someone at the shore, which isn't true anymore. It's not a big thing but something I noticed.

C: Inconsistent hitboxes. I can't walk through trees but I can walk through rocks and some other things like the buildings next to chanterelles, the big tree with the mom and the characters. I would prefer that either everything stops me or nothing does, now it feels like I need to guess.

D: Some artistic choices. Personally I feel like the water "updates" too quickly, I would make it slower. Perhaps the grass also. The game felt also a little too dark in the end, but maybe I would find it fitting after more playtime.

E: The inclusion of emotional things was very very nice. The word play seems great. The music puzzle was good but it took a little bit of time to understand. Nice art, nice characters. Maybe Marjukka could have a visible kantele in the small dialogue picture also, I think it would be a good addition since it is an important object.

Good job and thanks :)

Thank you for your insightful feedback.   Notes are taken!   We will try to improve with our next updates so stay tuned ;) 

And please wishlist us on Steam if you haven't done so :D 
https://store.steampowered.com/app/3141870/Twilight_Ferry/

Have a lovely day <3 


(+1)

The demo intrigued and delighted me with its fresh approach on familiar genres. I loved the otherwordly vibe of the world, and the sneak peek into the bigger plot and cast of characters. I'm very interested to see what the journey to the other side will end up looking like.


Some general positives:

  • Beginning cutscene has a beautiful painted arstyle with gloomy vibes
  • The gameplay itself utilizes high-quality pixerart with skillful use of painterly lighting
  • Ethereal music provided by the Finnish natural instrument kantele creates a memorable soundtrack
  • The characters are intriguing and endearing
  • Interesting progression system based on memories and power words
  • Exploring even the demo's small environment and its puzzles was fun
  • Mini games such as kantele tuning and song battles fit well with the rest of the game's motifs
  • Loved the themes of death, memories, loss, and letting go

Things that can still be improved:

  • More window modes would be appreciated
  • The collected souls follow you quite slowly
  • Song battle system was a bit hard to understand

Thank you so much for playing Twilight Ferry and leaving  us a beautiful comment <3
We'll try to improve the design and system for the Song Battle in our upcoming updates and also the other points too <3

Please wishlist us on Steam if you haven't :D 
https://store.steampowered.com/app/3141870/Twilight_Ferry/

 Have a beautiful day!